local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
L0_1 = {}
L0_1.MainID = 22014
L0_1.ActorAlias = "22014"
L1_1 = {}
L1_1.q2201401 = 2201401
L1_1.q2201402 = 2201402
L1_1.q2201403 = 2201403
L1_1.q2201404 = 2201404
L1_1.q2201405 = 2201405
L1_1.q2201406 = 2201406
L1_1.q2201407 = 2201407
L1_1.q2201408 = 2201408
L1_1.q2201409 = 2201409
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 20268
L2_1.alias = "Npc20268"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc20268Data = L2_1
L2_1 = {}
L2_1.id = 2045
L2_1.alias = "Npc2045"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc2045Data = L2_1
L2_1 = {}
L2_1.id = 1012
L2_1.alias = "Xiangling"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.XianglingData = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 220149901
L3_1.audioEvtName = ""
L3_1.duration = 3
L4_1 = {}
L4_1.dialogID = 220149902
L4_1.audioEvtName = ""
L4_1.duration = 3
L5_1 = {}
L5_1.dialogID = 220149903
L5_1.audioEvtName = ""
L5_1.duration = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.NarratorTable = L2_1
L0_1.Datas = L1_1
return L0_1
